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AI Insights · Timothy · January 2022

Top 5 Puzzle Games on Android in Israel Q4 2021

Explore the performance of the top 5 puzzle games on the Android platform in Israel during Q4 2021, based on weekly downloads, revenue, and active users.

Top 5 Puzzle Games on Android in Israel Q4 2021

In Q4 2021, the top 5 puzzle games on the Android platform in Israel showcased varied performance trends in weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.

Brain Puzzle - Tricky Test from MetaMars saw a significant spike in weekly downloads, peaking at 19.5K in the week of October 25. This was followed by a decrease, reaching around 5.9K in early December before another rise to 11.4K by December 20. Weekly active users mirrored this trend, starting from 18.5K in late October, peaking at 32.9K in early November, and then stabilizing around 24.4K by the end of December.

Word Surf - Word Game by Marul Games experienced a mixed performance. Weekly downloads initially dropped from 26.7K to 5.8K in early October but recovered to 11K by the end of November. Weekly revenue showed a steady increase from $100 to $192 by the end of December. Active users started at 59.9K in late September, peaked at 34.2K in late November, and then declined to 18.6K by the end of December.

Pull the Pin from Popcore Games had a steady rise in weekly downloads, beginning at 3.3K in late September and peaking at 9.1K by the end of December. Revenue also increased gradually, reaching $19 in early December before stabilizing at around $5-$7 by the end of the month. Active users followed a similar pattern, growing from 12.2K to 27.8K by the end of the year.

DOP: Draw One Part by SayGames Ltd showed notable growth in weekly downloads, jumping from 3.2K in late September to 10.9K by the end of December. Weekly revenue, although modest, peaked at $11 in the week of December 20. Active users also saw a significant increase, climbing from 8.1K to 22.4K by the end of December.

Parking Jam 3D, another title from Popcore Games, had fluctuating weekly downloads, starting at 2.2K in late September, peaking at 10K in mid-December, and ending the quarter at 7.6K. Revenue remained relatively low, with minor peaks, reaching a high of $17 in early November. Active users showed a similar trend, starting at 6.5K in late September, peaking at 14.9K in mid-December, and concluding the quarter at 13.7K.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022